StarCraft II

StarCraft II is a sequel to the real-time strategy game StarCraft I, which is set to be released as a trilogy. Mike Morhaime expected the game to launch by the end of 2009 but this has been delayed to at least 2010 to give adequate time to prepare Battle.net. Blizzard is aiming to release it in the first half of 2010.
StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. StarCraft StarCraft II to retain some of the arms and construction, while some branches have been given new skills, some branches are eliminated or replaced. Old arms, upgrades or become new arms, will show their great power on stage to the survival of their races.
A series of new wars will spread throughout the galaxy. The equilibrium is what makes the StarCraft the classic. In the StarCraft II, balanced at the same time, each race has more new arms. Those arms that the players familiar with have been adjusted. The structure is similar to StarCraft I. The main focus is on the resources. StarCraft II, players use a different collection of resources for the construction of buildings and upgrade the armed forces. With a highly developed technology and a powerful spiritual energy of Protoss in StarCraft II who once considered themselves to be the most powerful race in the universe. But the war bewteen Zerg and Protoss proved another point: the most powerful fighter can not overcome such a large number of enemies with his own power. But their teams of different kinds of crafts are of the most horrible, they are so powerful to kill all their enemies!